See the picture for a better description.
Any ways, it says it is missing a UV, and has no weights.
How do I add the weights so it's not sideways? >_>
Any help is much appreciated~ :3
okay, first off, you have to skin the wolf. the skin tells it what bones are used, how much pull/weight is applied to them, etc. without it it would just be static. you will have to create uv's for it using uv modifier in 3ds. i can help you but first i must try to understand what you are trying to do.
I do apologize for the late reply...I have been very busy! >.<
I am trying to make the model have all the wolf animations, and not the face white UV.
I have no idea how to skin it; I have to use blender... ._.'