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Orebes's picture
Last seen: 3 years 8 months ago
Joined: 04/28/2014 - 12:58
Karma: 1
Combining Projects

With all of the projects that you guys are working on, are you guys considering putting them all into one file?

Since they are all running on the same engine, and same basic plans for all of the mods, would it be possible to attach them all to each other and be able to travel between Morrowind, Skyrim, and Cyrrodil? Would it be possible to combine enough files in order to offer this?

I think this would be a really cool feature to have. It would be awesome to be roaming the mountains of Skyrim, walk to cyrrodil to trade your goods in the Imperial Market District in the Imperial City, and take a horse over to Morrowind to take in the views of the vastly different landscape.

Is this something that could possibly be done, or something you guys are even interested in?

Imperial Auxiliary
Imperial Auxiliary's picture
Last seen: 3 years 8 months ago
Joined: 07/15/2014 - 21:35
Karma: 8
The problem is consistency.

The problem is consistency. While it WOULD be cool to just walk through Pale Pass and into Cyrodiil, or over the Velothi Mountains into Morrowind, it wouldn't make sense for you to be in 4E 201, then as soon as you walk into Cyrodiil, 3E 433, or 3E 427 in Morrowind.

At least, that's my thoughts on it, but I'm not a contributor, so don't take my word for it.

tommythegun's picture
Last seen: 1 year 1 month ago
Joined: 07/02/2013 - 04:06
Karma: 259
I don't get it. I really don

I don't get it. I really don't. The whole participating-in-forum thing is not something new. It's not a vibe from a year ago. It already exists for a while and on each one you have a nice thread with rules. And in each of these you usually get something like "Please USE SEARCH OPTION before posting" - one would imagine you people should already read one or two of those. Yet you keep on coming and doing this annoying (though in a way hilarious too) thing.

I'm not even mad, that amazes me that so many people tend to do exactly the same thing.

DaedricLord's picture
Last seen: 1 year 6 months ago
Joined: 01/05/2014 - 10:43
Karma: 254
We can put a GIANT message in

We can put a GIANT message in the forum head

zilav's picture
Last seen: 2 months 3 days ago
Joined: 11/26/2012 - 12:51
Karma: 1338
Not possible due to the

Not possible due to the engine limitations in Skyrim and limited size of the worldspace.

Deadman001's picture
Last seen: 1 week 4 days ago
Joined: 07/19/2011 - 14:20
Karma: 90
A merge might be possible via

A merge might be possible via tesVedit but I wouldn't advise trying to do that considering the size of the two projects

EnvyDeveloper's picture
Last seen: 1 day 18 hours ago
Joined: 05/02/2011 - 05:00
Karma: 505
It's possible to have a

It's possible to have a travel mod which will allow you to travel between worldspaces. But combining them in a single worldspace would cause a severe loss of performance, and would require all the empty land surrounding Skyrim to accommodate the two projects. And considering that the scale of TES games differ wildly and that Skywind may not fit everything on that tiny Vvardenfell in TES 5...


Stealth720's picture
Last seen: 3 weeks 5 days ago
Joined: 02/20/2018 - 02:38
Karma: 1
I disagree with the
I disagree with the statements above. I think it would be awesome to combine the three games and I think it's extremely possible technically and story wise. Technically: Do not combine the three world's into one world. Run the three world's in separate instances and have the player play one world at a time. They can however travel between the world's with a portal, which spawns their character in a separate instance. This way you have a huge game, but it doesn't kill the processing power. There will definitely need tweaks though leveling wise, gear, perks to be consistent in all three world's--but I'm sure modders can figure this out. Everything's running the same engine anyways so theirs no problem there. Regarding MOD consistency, make separate MOD lists in MOD organizer. They will have to be separate games and Esm files. However there should be an overhaul mod that exists in each game, that enables for there to be a portal which allows the character data to be saved in a shared folder all three games have access to. Essentially when a character migrates to another world, you will have to close that game, and open the other one. However you will have the same character once you open the other. If your thinking how would this make sense story wise read further. Story wise: How you can solve this paradox of different worlds and different times is by justifying why the main character will need to time travel, and I have a story that will make sense without disrupting much of the vanilla content. Inside of the Elder Scrolls lore, Arisen are people that have lived past lives and rose again to live and find their destiny. Much of ES series centers on the mystery of fate, and how the Elder scroll is like a thread that connects our lives past, present, and future. Through all three games of Morrowind, Oblivion, and Skyrim--you are playing as a character that saves the world, is related to the Elder Scrolls, and has a dense destiny. I think this is no coincidence. I think a cool story would be that after the dragonborn slayed the dragon in Skyrim, he finds the Elder scroll relic that Alduin himself used to travel in time to the future. A voice calls out to the main character asking him if he wants to unlock his past lives to find the mystery of the Elder Scrolls, the enigma that connects all three stories, times, and worlds. In order to activate the scroll he must go to pale pass, when he goes through the scroll activates and skyrim ends. Oblivion begins. He wakes up in a jail cell same as the start in oblivion. Or with a Alternate life MOD, he could have other starts, doesn't matter. At this point the overhaul MOD kicks in, and changes the character data to adjust to the world. If the character level is too high with too many perks, maybe the overhaul MOD can adjust the level etc. It'll make sense since the character is living his past life. The goal is to find the mystery of the Elder scroll. So the character can play through every oblivion quest as is, at the end he finds a huge clue and gets another Elder scroll relic which allows him to travel to Morrowind. Traveling to Morrowind will be similar to what's done above. However since Morrowind is only six years prior to oblivion, you could explain it as an alternate dimension. The main underlying thread that connects it all is the Elder Scroll. You find that the words on the Elder scroll doesn't only control time, it controls space and dimensions... You play through Morrowind and find the final answer. _____ I'm borrowing this idea from Assassins creed and how people must revisit their past lives to find out more about the present, I think it will be an awesome game and really get the player super deep into the lore by combining all 3 world's and timelines without much disruption to the vanilla content of them all. I also don't think this overhaul is super hard to create, it's hard but not impossible. Take a look at the MOD Apotheosis. It's definitely a smaller MOD than Skywind, but the map is huge! Almost as big as Skyrim. And from what I hear, the creator was able to do this by running the world's in different instances and saving the character data. What I am presenting here is a similar concept, except the possibilities are limitless by expanding the universe as a whole. Let me know your thoughts guys, I hope this isn't just a fantasy I just came up with. :)