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TES-RP-QA-Coding
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[PL][QA][CODING] volunteering to bring TESVRP forward
Hi team,

I'm no friend of google, so doc.google.com is not a ressource for me.

Being a retired person I have some time left to spend to a favorite game of mine, TESV.

Currently I'm trying to get it going via wine on my new machine. While googling around to solve some error messages of PlayOnLinux, I stumbled into this project. So, instead of optimizing some drivers or desktops I decided to volunteer here.

I started with microcomputer programming in the late 70s of the last century (of the last millenia :-)) with 6502, 6802, 6809 and 68000. I got some experience on IBM370 and BS2000 machines using macroassembler, FORTRAN and COBOL. Later I switched to C/C++, Ada and some other even more exotic programming languages. Lately I started learning JAVA and had a look into LUA.

Getting more experienced (=getting older) I went through testing, QA/QM and finally to PL/PM.

Even if I am a little bit older than the avarage programmer I think I will, with the help from fellow collegues being nearer at the stuff than me, currently, succeed in mastering Papyrus.

But I also can do the PTM.

English is not my mother tongue - so be gentle.

Greetings

TES-RP-QA-Coding

Edited by: TES-RP-QA-Coding on 08/07/2017 - 10:11
Kninja50
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Thanks for applying, take a

Thanks for applying, take a look at the following tutorial to get familiar with Papyrus: https://www.creationkit.com/index.php?title=Bethesda_Tutoria...

The following is a good read for Papyrus scripting as well: http://www.nexusmods.com/skyrim/mods/70883/

Once you've looked through that send me a message on Discord (Kninja50). You may need to be on the Skywind server before it'll let you message me.

TES-RP-QA-Coding
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Hi Kninja50,

Hi Kninja50,

sorry, I got it wrong. I understood you'll be planning to migrate Skyrim onto a new engine. I applied because I was planning to get it to run it native on Linux then.
1. If it's only to put the Morrowind game on the still Win-TESV Engine, I'm not suited to this task (No Windows around here and never ever will). It's difficult enough to get TESV running on wine with a moderate set of mods like enb, skse and some sexy city mods. I bet it will be a nightmare to get a development and test environment up an running. With no guarantee the products will run on Windows afterwards.
2. The Discord server are located in the US. Private data will leave the saftey of EU. Second culprit for me. :-(

Once you decide to migrate to an engine available for Linux and will have a privacy aware development environment - contact me.

Greetings

Taerkalith
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We will continue to use the

We will continue to use the US based discord. There are ways of obscuring your communication data even with Discord if you're feeling paranoid. This project is not about porting Bethesda games to other operating systems. You may find others who are interested elsewhere though. Good luck