Hello I am playing morroblivion
I have a little problem.
Problem is that some rocks are more bright than texture.I am adding a photo.
You can follow this topic in here:
This error is actually a problem with the Oblivion graphics engine. What is happening is that the graphics engine pipeline is not applying the environmental lighting to these rocks, so that the affected rock objects are painted onscreen in "FULLBRIGHT" or no-lighting mode. This is most noticeable when their is pronounced distant fog such as in the image above. The most common reason for this to happen is due to co-existence of VWD (aka "_far.nif") files which have texturing properties which are incompatible with each other. If you installed any VWD mods for Morroblivion, try uninstalling all of them and then re-running TES4LODGen. Unfortunately, the true solution is to unpack all the _FAR.NIF files from the Morroblivion BSAs and related mods then go through all of them to standardize the texturing properties to make sure that they all use compatible settings.
I'm glossing over the specific details, but one incompatibility involves mixing of _FAR.NIF files which use alpha channels (such as with my versions of the Vurt tree mods) and those that do not use alpha channels.
My recommendation is to disable distant objects if this really bothers you... if not having distant objects bothers you, then you can try removing any Morroblivion-based VWD mods you have installed. Sorry, but I don't have time to elaborate further or offer any specific instructions for you at this time. Good luck.
Thx for reply.
Unofficial Oblivion Patch.esp
Oblivion Citadel Door Fix.esp
UOP Vampire Aging & Face Fix.esp
Morrowind_ob - UCWUS.esp
Morrowind_ob - MorroblivionTreeReplacer.esp
Morroblivion Enhanced Weather default.esp
Morrowind_ob - Conversation.esp
Morrowind_ob - Chargen and Transport Mod.esp
Morrowind_ob - Morroblivion Maps.esp
Which mod causing this problem?
NOTE: The following reply is for all forum readers / modders / contributors who are interested in fixing this problem (not just the original poster).
The problem is not directly related to an ESP file, so your mod-load order does not help us here. The problem is probably located within a file that ends in "_FAR.NIF" or ".BSA". If you used a mod manager, then post the list of installed mods -- not the ESP list. These installed mod files will usually have names ending in ".ZIP", ".7z" or ".RAR". I'm sorry but this is a very complicated problem that may be beyond your abilities and beyond my time resources to fix for you... If you really want to solve this problem, then learn how to extract a BSA into individual files. Then extract all Morroblivion related BSA's containing ".NIF" files. Then delete all the "_FAR.NIF" files. Then run TES4LODGen. Then verify that the problem has been fixed. Now add in "_FAR.NIF" files one by one, running TES4LODGen each time and then running through Morroblivion for 5-10 minutes in the areas with this issue during heavy fog. If the error appears, then remove that _FAR.NIF file and continue with the rest. NOTE: This does not mean that the problem is only in the _FAR.NIF file which produces the error, it just means that file is incompatible with the ones already installed. In order to truly find the problem you will need to homogenize all .NIF files so they use compatible texture properties. You could try to do this with PyFFI, HOWEVER, the default PyFFI NIF optimization python scripts have been known to corrupt some non-standard NIF files which lead to Crash-To-Desktop problems requiring many people to do a complete clean re-install of Oblivion to fix.
Thx for help, One more question that I hv installed some hd texture pack? Can it be the problem/bug?For example, Maybe it is hd texture of a rock, If I know which file is I can delete it.
Otherwise I hv not so skilled about tht _FAR.NIF files, looks like it is so hard work.Is there any video on youtube about this problem?
It's worth a try: uninstall each texture pack or other graphic enhancement mod one by one. After each one, run TES4LODGen and test inside morroblivion to see if it has made a difference.
Here is are some links if you want to learn more about _far.nif, VWD, LOD and general modding. Warning, some of the information and instructions on these links may be outdated and no longer relevant to a modern Oblivion/Morroblivion installation. The definitions and terms should still be the most relevant and useful to you or anyone else wanting to learn more about advanced modding.
Ok I will try it soon and report it back to you