This mod is dedicated to all the people who argued for the possibility of moving Morroblivion into the Tamriel worldspace, and all the people who thought it would be awesome if possible!
From the README:
[WIP] TWMP_Morroblivion v0.3 for Morroblivion v064
Moves almost all references from the Morroblivion worldspace to the Tamriel (Oblivion) worldspace. You will still be able to use the AltStart setting in the Morroblivion.ini to start a new game in Oblivion or Morrowind. Many preliminary quests and scripts seem to be working.
There is a very sharp cliff / cutoff in the coastal mountains that are immediately west of Fort Firemoth. The TWMP worldmap shows Solstheim further east than it actually is in-game. Sadrith Mora (and probably many other far-border regions) experiences severe FPS slowdown, the current work-around is to turn off physics/collision detection with TCL. [Update: SadrithMora workaround posted here.]
- Morroblivion v064:
- Under the Sign of the Dragon (Tamriel heightmap v_3_3):
-Morroblivion Unofficial Patch 2019-Dec-18:
- Under the Sign of the Dragon (Tamriel Ingame Map V_3_1):
https://www.nexusmods.com/oblivion/mods/27235 (under Miscellaneous Files)
Install the TWMP_Morroblivion 7z packge with your favorite Mod Manager.
Morroblivion_Unofficial_Patch.esp (optional, but recommended)
<other TWMP mods>
Morroblivion_Unofficial_Patch_TWMP_Compatibility.esp (required if using Morroblivion_Unofficial_Patch)
<TWMP ingame map mod>
After installing this mod, re-run TES4LODGen to generate VWDs for Vvardenfell in the Tamriel worldspace. You can optionally run TES4LL to update the TWMP distant landscape.
Download: TWMP_Morroblivion_v03.7z (mediafire link)