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ponyrider0
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[OLD] Morroblivion faces for OCO2 (v0.7)

UPDATE: This mod has been replaced with my new mod which overhauls all 3000+ Morroblivion faces with OCO2 compatible ones: https://tesrenewal.com/forums/morroblivion-mod-releases/relw....

Morroblivion Faces for Oblivion Character Overhaul 2

The goal for this mod is fix some of the NPC faces in Morroblivion that look odd or evil (Fargoth) with the OCO2 mod applied.  A secondary goal is to add more character and uniqueness to each NPC face while retaining some distinctive racial facial features.  The distinctive racial features are still a work in progress.  I'll try to post screenshots or some concept art below.  Recommendations and contributions are welcome!

REQUIRED:
- You can download OCO2 here: http://www.nexusmods.com/oblivion/mods/44676/?
- You will also need shadme's Blockhead plugin for OBSE.  Download here: http://www.nexusmods.com/oblivion/mods/43752/?
- If you are missing OBSE, then you probably need to read a good install guide for Morroblivion.  I recommend using dmdbd1970's guide or at least qwertyasdfgh's Detailed Installation Instructions.

LOAD ORDER/COMPATIBILITY:
- Put this mod after Oblivion_Character_Overhaul.esp.
- If you are using my morroblivion-fixes mod, then you will need to use Wrye Bash to create a bashed patch:

  1. In Wrye Bash, move this mod above "morroblivion-fixes-v1_4.esp". 
  2. Move "Bashed Patch, 0.esp" down below both of them. 
  3. Right click on "Bashed Patch, 0.esp" and select "Rebuild Patch...". 
  4. For this mod, I suggest that you do not Merge Patches and just use Import NPC Faces instead. 
  5. Detailed instructions to be posted below or maybe in a Bashed Patch tutorial.

CREDITS:
Thanks to nuska for the Oblivion Character Overhaul version 2, shademe for Blockhead, and all the Morroblivion contributers. 

 

Edited by: ponyrider0 on 04/20/2017 - 10:06
ponyrider0
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In the process of making some

In the process of making some screenshots, I realized that some of my face changes are not at the latest versions (and others that just suck when compared to the pre-mod version ).  New version to be released soonish.

Edwinna Elbert (a slight improvement?):
"Out of the box" OCO2 vs morroblivion-faces-for-OCO2

ponyrider0
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Updated to v0.7:

Updated to v0.7:
- Restored a few NPC faces from an older mod version which were inadvertantly left out.
- Changed Edwinna Elbert's hair so it doesn't look like she has a bad perm.

I considered adjusting Edwinna's neck line to give it more definition, but I realized I was just making her more attractive look thinner rather than higher quality.  Which reminds me to clarify the goals for this mod:

  1. Make NPC faces which look less cartoonish/low resolution.
  2. Avoid the urge to make another "beautiful person" mod.
  3. Recreate that sense of "slightly alien" art design which vanilla Morrowind did so well.