Me n Mxzero discussed something, and it sounds good to me and might sound good to you guys. To make the game more immersive we are going to make the leveled creatures lists have the ability to spawn any of its creatures at any level.
Example: west-gash can spawn kagouti, betty netch, nixhound or shalk at level 1 and level 100.
The purpose of this is to make it seem more populated, and basically give more realism.
Think about it, creatures like shalk wont stop mating just because your level 1. lol
If you run into something like the shalk at level 1 you must simply find another way to get to your destination, maybe go into sneak and sneak around it or find another path, or equip a healing ability. This system will allow the player to test their own strength and know what they can handle, it makes things like poitions more useful, it gives players a need to go into ancestral tombs and gather potions. It will make the player level faster aswell, having to constantly go out and gather ingredients for health potions, magicka postions, or make them use healing abilities if they find themselves faced with combat.
furthermore the reason this is a good idea is that it allows for diversity and hunting. creatures going out and battling others, imagine a diverse ecosystem where nixhounds find and kill smaller creatures like mudcrabs and kwama, then they are killed by a fire shalk, who then happens to run into blighted cliff racer matriarch.
It will boost crafting aswell, if the player is able to kill a dreugh, doesnt he/she DESERVE to have those ingredients for dreugh armor?
it also will help clean up the scattered leveled lists. However, i will still like to remove leveled lists and create new ones unique to regions.