5 posts / 0 new
Last post
digitalparanoid
digitalparanoid's picture
Member
Offline
Last seen: 2 years 10 months ago
Joined: 03/31/2011 - 06:37
Karma: 1219
Skyblivion Work and Releases tracker

Hey guys,

let's use what we learn from Skywind to improve the process for Skyblivion.... Considering the core team is working on Skywind now, I figure it would be even more difficult not to forget anything. So I propose a tracker.

https://docs.google.com/spreadsheet/ccc?key=0AubmRhWYZsEbdHJ...

I'll try to keep track of what's released and where but you can update yourself also ;)

One sheet per release being prepared (meaning the current release being worked on is 0.2). When the release happens, the sheet gets locked and a new one is created (with potential left over).

Hope this helps.

zilav
zilav's picture
Contributor
Offline
Last seen: 10 months 1 week ago
Joined: 11/26/2012 - 12:51
Karma: 1338
Unfortunately there is no

Unfortunately there is no team yeat, just trying to gather a stable and good looking Skyblivion package with help of others. Then it'll probably help to attract more people.

anthelius
anthelius's picture
Member
Offline
Last seen: 4 years 7 months ago
Joined: 09/26/2012 - 06:57
Karma: 305
I've generated Shivering

I've generated Shivering isles lod, will share it ASAP...

still have problems with water level though, which value should I use?

zilav
zilav's picture
Contributor
Offline
Last seen: 10 months 1 week ago
Joined: 11/26/2012 - 12:51
Karma: 1338
In OScape Preview tab set

In OScape Preview tab set land height to -2048. I'll update Skyblivion.esm in the next release so it will have a correct value.

digitalparanoid
digitalparanoid's picture
Member
Offline
Last seen: 2 years 10 months ago
Joined: 03/31/2011 - 06:37
Karma: 1219
Yes, there's no real team on

Yes, there's no real team on this that's why we have to keep track of every individual work, since we might not remember ;)