While messing around with the doors that are suppose to be animated, I noticed they rotate on the X axis where the hinge should be.
While I don't know Papyrus, I was looking through it and it looks like it wouldn't be to hard for someone that has the syntax down. I saw float functions like getangle x and events like onopen and onclose. I'm sure I can figure this out but if someone knows off the top of their head it would help.
The doors move correctly, they just need something to tell them to, and I thought this might be a simple fix.
Edit: The most I could ever get this to do in game was to slide to the left like a star trek door, the reason I gave up on it was that you still could not walk through the space where the door use to be.