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Anvil Citizen
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AC Modified NIFs

List of corrected Nifs during the retexture I'm doing and some other tasks; making this list if someone is working on the models and want to know if some have been modified already. Modifications are mostly on UV maps and stairs collision, all furniture have the entry points corrected, for many clutter bslightingshaderproperty parameters and minor changes but also UVs.

Edited by: Anvil Citizen on 05/16/2016 - 22:39
Rebelzize
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Damn, great job there. +1 for

Damn, great job there. +1 for taking the initiative to work on this yourself instead of just pointing it out ^^

aerisarn
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Your work, as always, is

Your work, as always, is really motivating, thank you!

Anvil Citizen
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Thanks for the support J I've

Thanks for the support :) I've started correcting the nifs and get rid of nested markers (oblivion uses single entry points refs) example:

original Oblivion markers - at present - corrected

Then the changes in CK, must check furniture one by one and that should take some time. What I tested in game so far is fine. I'll disappear now until it's done.

aerisarn wrote:

Your work, as always, is really motivating, thank you!

Thank you so much, Aerisarn! :)

zilav
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Very nice job, should improve

Very nice job, should improve the behaviour of NPCs as they like to use furnitures a lot.

Anvil Citizen
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Yes Zilav, npc must have been

Yes Zilav, npc must have been confused as hell. I have good news :) finished with markers, both nifs corrections and records in CK. During the revision of the records I had the Oblivion construction set opened, so I've checked one by one comparing with the original to assign everything identical.

There are few exceptions, e.g. the bedrollCrawlEntry in Oblivion have the entry point Behind, in Skyrim doesn't exists for sleep markers (I added it to the nif but it won't work in game), so I did set the entry point to Front, for two reasons: it crawls (more or less) as the name says and there are more possibilities the bedrolls are closer to the walls by side than bottom, so it should be overall more convenient to leave it at Front. I'll message few other notes.

Will update the list later on.

xspartanx117x
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You guys are doing amazing

You guys are doing amazing work. I'm honestly extremely excited for this to be completed and it looks so flippin amazing right now and v .2 isn't even done yet. Keep up the excellent work.

Anvil Citizen
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Updated the list with

Updated the list with furniture and stairs fix did so far, plus other models from the Castle Interior and Clutter. The list is complete for now, must be updated yet with the Anvil nifs but still working there.

Resume of what I'm working now. Doing revision of all the textures and with a bit of time available many have been improved and completed. So I'm happy I had time this week to take care of this, I'm still checking several things in the Imperial City that need improvement and completing Anvil Exterior. Made many new maps for Clutter and various items from other folders. Starting to fix the stairs collision in Anvil Imperial City.

Anvil Citizen
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Very good news :))  It's been

Very good news :))  It's been long but finished with the stairs collision, all done Cyrodiil and SI!

And my thanks to Aerisarn, he made a change in Nifskope code that eliminated a very tedious passage so I avoided to rename files every time and it's been great, many thanks to him.

Now I can go back to the textures, must give a last check to Anvil and surely do some corrections. All proceeds.

yazza2014
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Wait, stair collisions are

Wait, stair collisions are fixed? Can I get a copy of the files?

Ormin
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Could you send me over the

Could you send me over the copy of the files aswell?

Thank you and great job!

Anvil Citizen
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Sent to you too Ormin. Thank

Sent to you too Ormin. Thank you for all your work!