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SE32
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Last seen: 1 year 6 days ago
Joined: 12/08/2016 - 16:46
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3D artist & texturer

Student gamedesign DAE, works fluidly with 3dsMax, photoshop and Unreal. Knows all the necessary stuff to create a realistic gameAsset. Works with standard diffuse shading and PBR metalness. Loves oblivion and RPG's in general. Current projects are: artist for a nintendo inspired game, German U-boat (gameReady  & PBR), my own PBR materialLibrary(see pic).

 

Photoshop, SubstancePainter 2, Unreal, 3dsMax, Unity. All legitimate software I use daily.

Artstation

I would love to help realise this fan project. I have been following the development for 2 years or so. This project would enhance my skills and my portfolio.

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Image icon material library PBR Unreal3.76 MB
Edited by: SE32 on 12/08/2016 - 17:39
Rebelzize
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Joined: 07/31/2013 - 07:39
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