I'm a freshly graduated 2D/3D french game artist and would love to work on such a passionate project, alongside other artists from various horizons. I'm used to 3D modelisation in Maya, Sculpting in Zbrush, retopology using Maya/Zbrush/Topogun, baking and materials with Substance designer, and Animating with MotionBuilder.
I have basic rigging skills, and a little experience with particles systems for realtime.
I'm a huge passionate of the Elder Scrolls universe, and would love to be a part in bringing this project to life, especially since so much people are reluctant to play Morrowind just because of "look" reasons.
(Although I live in France, I'm able to work at any hour of the day or night if direct communication is needed)