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Draig Anwyd
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[3D] Game Design graduate looking for new project to work on!

Hey!
My names Alex, i'm 22 years old and I have just graduated from the University for The Creative Arts in Farnham with a 2:1 in Computer Games Arts. During my 3 years there I was taught by tutors who had many years of experience working within the games industry and so they where able to teach me the ins and outs of game design, how to find what our specialization would be within the industry and how to hone those skills. 

In the PDF I attached is a link to my Artstation page which I used to display all my graduate work and more recently some side projects that I've been doing to keep myself busy while I save money from working at my job in retail, to move to London to stand a better chance searching for jobs in the industry, Wales is unfortunately quite desolate in that regard. 

On the games that myself and other students worked on throughout our studies in university, my role within the team was primarily 3D modeling, covering the whole workflow so that I was able to create and apply my own textures to the models I created. These models where mainly characters for the games, but I also enjoyed creating props such as weapons and set pieces for levels when there was time left at the end of the project.

Fortunately, the majority of the games I worked on creating while at university where fantasy based games much like that of the Elder Scrolls series, and as a big fan of the franchise myself I would be honored to work along side the talent behind this project. 

I have three years experience using, Photoshop, Maya, Mudbox, Zbrush, Xnormal, Marvelous Designer and Quixel Suite.

I hope that i can be an asset to the team!  
 

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Edited by: Draig Anwyd on 08/18/2017 - 07:55
CyanideExpress
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Hi Driag, can you tell me a

Hi Driag, can you tell me a bit more about your experience with environmental work, and if you have experience modeling from/with tileable textures? Currently that is our intended focus, and I'd just like to know a bit more about your skillset. Thanks for the application!

Draig Anwyd
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The only experience I had

The only experience I had with environment modeling was during my first year, and that was with using Maya to import environmental assets I had created into Unity. Towards my final two years I specialized in character modeling and props so i didn't get much chance to extend my knowledge in the environment side. 
It was always something I had an interest in however, and with my standing knowledge of Zbrush and Maya there is a possibility I could get into that side of the work flow quite seamlessly. 

CyanideExpress
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Hm, well alright. Come join

Hm, well alright. Come join us in the Skywind discord and send me a PM and we'll see if we can find something for you  https://tesrenewal.com/content/skywind-public-chat-on-discord Username: CyanideExpress#6536