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SBB64
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Remaining Quests

Attached is a short list of all of the remaining quests. Some are very short and only have 1 stage. They are just milestones in other quests. However, I can't tell if they have been tied to their master quest or not. So this just needs to be verified. Most of these are town quests (Ald Ruhn, Tel Vos, etc) and 1 daedric quest (Boethia). The other big chunk is the vampire series. That should probably be taken on by one person.

There is the quest to become a vampire (not really a quest you are given in the normal way) and the quest to remove vampirism. The rest are the clan quests for each vampire clan. This leads to the problem that right now vampirism hasn't been planned out in the game yet. So I suspect even if you are a vampire, that clan would still attack you (need to setup the faction relationships for clans).

Any who, need some volunteers to create these. I'll take the vampire series. I've already got some ideas.

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Plain text icon List of remaining quests1.2 KB
Ravanna
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seriously? this is all thats

seriously? this is all thats left?

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If that's all of the vanilla

If that's all of the vanilla quests left to implement, that's great!  There are also the new stuff of the main quest to consider, as well as the new quests associated with certain higher-tier armors.  Who can help implement these quests in the absence of Digital Paranoid?

lolove
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So few quests left to go, it

So few quests left to go, it's so byoutiful :').

 

LASentry
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Dayum :)

Dayum :)

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Where going to have to revamp

Where going to have to revamp pretty much all the quests later once we have voice acting done I think. So we can do scenario stuff and cool effects and stuff like that. but if thats it then thats bloody amazing!

225sam
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House Rederan is having

House Rederan is having problems, Also the starting a new game option with skywind doesnt work.

LASentry
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225sam wrote:

225sam wrote:

House Rederan is having problems, Also the starting a new game option with skywind doesnt work.

You have to remove a script called qMainQuest (It starts with q anyway...) for it to work. 

225sam
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so how do i do that? console

so how do i do that? console command: remove qmainquest

 

225sam
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so how do i do that? console

so how do i do that? console command: remove qmainquest

 

Silvermodder
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go to your skyrim directory

go to your skyrim directory then in the folder scripts you have to delete this qf_mq101_0003372b.pex 

mrcling
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I should be finishing Hannat

I should be finishing Hannat Zainsubani soon. I've been slacking lately.

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That is a lot of quest that

That is a lot of quest that have been completed, almost hard to believe. That is a very short list of quest that need to be done right their, damn that is pretty exciting.

aretea
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Can I claim Hentus Needs

Can I claim Hentus Needs Pants? It seems like an easy one to do.

SBB64
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Claim away. It keeps me from

Claim away. It keeps me from repeating your work. Post finished work in this thread. Not sure who is now the master merger but that person needs a single pool to get these quests from. Make sure you Zip/Rar up all the scripts, PEX and PSC files with the ESP. If the quest is really buggered, it helps to post some explanations of what you encountered here so somebody else's eyes can review the problem. (Things like doors that don't open, etc).

aretea
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I have made a list of quests.

I have made a list of quests.

https://docs.google.com/spreadsheets/d/1jmdpBJL8UArHpiuHtnHp...

Those who want to participate, claim quests.

Edit: worksheet no longer present.

Mehh
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Does this include the

Does this include the Mournhold/Bloon Moon quests?

SBB64
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No. Right now most of those

No. Right now most of those areas haven't been worked on (doors, people, etc). So there isn't much point in working on the scripts. It could be done, it would just be very hard to test your work.

SBB64
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I can't edit the spreadsheet,

I can't edit the spreadsheet, even though I have logged into Google. Therefore, stating it here:

Vampire quests - done

Ald Ruhn quests (they are actually all linked together) - I'll do this weekend

Milo quests (MiloGoneBooks, MiloHolago, MiloSafe) - I'll do this weekend

aretea
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@SBB64 I have changed the

@SBB64 I have changed the settings so that you can edit it too. Sorry for the inconvenience.

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Thanks. Now the list looks

Thanks. Now the list looks much better.

aretea
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Here is a part of the

Here is a part of the remaining quest done by me. Other parts will be uploaded by SBB64. Every quest is debugged and cleaned. Unfinished NavMeshes in some region prevents some quests from being completely playable, though.

SBB64
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Here are the quests I worked

Here are the quests I worked on. And these are the issues:

Ald Ruhn Town quest -
Only Bevene will take her item back. The other 4 merchants don't display the Work dialog option. I can't figure out the problem.
Also, all merchants only have greeting dialogs mentioning work. Even after the job is done. Maybe some new dialogs should be added?

Boethiah quest -
Khartag Point isn't a map location. It was in TES3. Several dialogs will reveal this location for you. Scripts to reveal statue aren't in play yet. Same with moving sculptor to this location. Game has 2 versions of sculptor but we could just have him walk there once all the navi mesh are in place.

EB Clients -
The Company's office area crashes repeatedly. I can't test this quest because you must first perform some other quests and I can't do anything that requires walking into this area. Will have to test on a more stable version.

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Taerkalith
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These are the last of the

These are the last of the changes (not including BM TR)? If so this is great! I'll update my spreadsheet with this info.

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oh and SBB64, if you can post

oh and SBB64, if you can post the telvanni quests somewhere, if they aren't included in the above update, that would be great. I just see a blank space in the master google doc where they should be.

SBB64
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That is because I had posted

That is because I had posted them back before version 0.9.3 but I can post them again.

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Taerkalith
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if it's included in 9.3 I don

if it's included in 9.3 I don't need it, but I'll add it into the mix anyways to doublecheck. Thanks SBB64

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No, it wasn't merged, I had

No, it wasn't merged, I had uploaded it here prior to 9.3 but it still hasn't been added.