Updated December 29, 2013
If you are going to work on something, say exactly what you intend to do!
For anybody wishing to help, I have identified some things that need attention:
NPC AI - Discussion Thread
This is a Very large project, way too large for one person to do. So, coordination needs to be continuous so that none of the AI tromples over itself. Visit the discussion thread linked above for more details.
Cobwebs in Tombs
All of the tombs (and I think caves as well) are lacking in cobwebs; extra Oblivion cobwebs need to be added to all the tombs to give them a more creepy tomb look. The caves could use them as well.
Bloodmoon Creatures - Discussion Thread
Ashlander has converted all of the creatures from Bloodmoon. These now need to be placed into the game and added to leveled lists. Spawnpoints for new leveled lists will need to be placed into the wilderness.
Tribunal Creatures - Fabricants
Even though Tribunal MQ is debugged, without converted fabricant creatures it's final stages are kinda pointless. Fabricants need to be converted from Morrowind, complete with skeleton and animations.
Currently you can't be expelled from any faction in Morroblivion. New quests need to be created to handle expulsion and making amends with all factions which need it.
Projects Currently In Progress
Popo has started a new project to update beds in Morroblivion! Thank You! This includes reworking the meshes so they fit NPC animations, and repositioning them so NPC's don't wake up on the wrong side of bed. (popo14081976)
Bloodmoon Bugfixing - Discussion Thread
The entire Bloodmoon Quest Line was completed by the Queen of the Ashlands. However, this has not been debugged in-game, and is not possible to complete without using console commands. (llde)