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eloth
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[RELZ] Morroblivion Tree Replacer Beta

Morroblivion Tree Replacer (morrowind to oblivion tree conversion project)

Finally i am able to release a beta version of this massive tree overhaul, its

taken me countless hours getting to this point, and im sure there is plenty

of work left.

 

So i hope some of you are willing to test out this early version, to make it

hopefully bugfree, and stable, and pretty :)

Im not sure what i should do with the roots thats sticking out of the ground in

the west gash region, they used to belong to the original trees, but are somewhat

out of place now. maybe replacing them with flowers/butterflies will be an option

 

Hopefully you will give some good ideas.

 

download here:

http://www.mediafire.com/?mlmroivcdoachaz

 

This mod obviously requires shivering isles :)

 

Edited by: eloth on 09/03/2011 - 03:56
eloth
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it is recommended to use high

it is recommended to use high res texture replacers along with this mod, or else the trees will

stand out too much if you know what i mean.

anithinks
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This looks wonderful eloth

This looks wonderful eloth :) The MW trees did stick out as ungainly, after coming from the lush greenery of Cyrodiil.

Question: Does this get installed before your texture overhaul, or after?

eloth
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its most safe to install this

its most safe to install this after the texture overhaul :)

weebz
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Looks good in game so far.

Looks good in game so far. Doesn't seem to be much of an fps hit either (around Balmora/Moonmoth)

Clint
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Eloth, this is freaking

Eloth, this is freaking awesome! I'm loving it so far! With pretty much all of the clothes and trees taken care of, everything looks graphically up to date!

Also, I think I get less lag! Probably because those old MW tree meshes are now gone, but I'm not sure.

My only problem is a few trees now seem to be missing textures, such as the big tree in the Ahemussa Camp, and a few big ones between Tel Vos and Vos the village. But that could be on my end.

Anyways, great work like always, and thank you very much! I'm really enjoying this!

MrKWMonk
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I saw the large bare tree's

I saw the large bare tree's in the graze lands were miss it's texture too.

thanks

-kwm

 

Clint
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Whew, so it wasn't just me.

Whew, so it wasn't just me. Thanks MrKWMonk ;)

eloth
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uploaded new version with

uploaded new version with missing textures added:

http://www.mediafire.com/?mlmroivcdoachaz

Clint
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Fix works

The fix works! Thanks Eloth!

MrKWMonk
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Minor bug report... I noted a

Minor bug report... I noted a number of fully and partially floating tree's whilst heading north along the road from Balmora to Caldera.

 

Cheers

Hashmi1
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I made some alternate normal

I made some alternate normal maps for the leaf-less trees (download) this should make them look more detailed and less shiny (if thats how you like them to be).

Ice
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Amazing Eloth, as always.

Amazing Eloth, as always.

:D

Sysyphe
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Hi, I've just discovered the

Hi, I've just discovered the morroblivion project, do you still have your tree mod available?

roxon_55
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Tree Replacer

On the site under..http://morroblivion.com/forums/morroblivion/mods/2031

Need to have a look around and a lot of reading You will Also find Better water

on the same page

minibibi
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media fire download link

Hi Eloth,

When I click the download link, it takes me to a page that says 'invalid or deleted file'.   Is it something wrong with my browser settings, or does the link need to be updated?  Thanks so much.  Can't wait to upgrade morroblivion with your amazing work.

eloth
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i have reuploaded it
minibibi
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many many thanks!  This is

many many thanks!  This is beautiful.

sbundy
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Really interested in the tree

Really interested in the tree and water addon.  Could anyone repost it.  Mediafire says the link is invalid or something. Thanks

 

davidscoffee
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Old Trees

Hey I have the complete Morroblivion Installation, do I need to download this? Because in the Bittercoast Region I still can see some of the old tree meshes, will this mod fix that?

Thanks in advance ;)

ironman12345
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The Tree Replacer has been

The Tree Replacer has been merged into the master and according to the below is included in the complete install.

I think that Eloth states that some of the old roots and stumps are still there.

This pack includes the following mods!!!  THANK YOU to everyone who built these.  This pack DOESN'T include mods that change how vanilla Morrowind was (i.e. new voice overs, additional player homes, etc.).  My goal is staying as true to the original Morrowind as possible but taking advantage of the graphics capabilities of Oblivion).  If you think I missed something, let me know.

Morroblivion Project Release by David Budreck (and countless others!)
This is the main Morroblivion project release thread - this is where it all started and continues to be done!  Everything on this page is integrated (core files, support files, Vvardenfell Imports, etc.).

Hi-Res Textures and Normal Maps by Hashmi
A compilation of several popular Texture replacers for TES3:Morrowind, for example Connary and Qarl's work ... which have been made useable for Morroblivion (all textures also have Normal maps added).

Visual Overhaul by Eloth
Adds Hi-Resolution textures, Normal Maps, Specular Maps and Parallax maps to Landscape and Statics (Buildings). Separate parts are available for Ingredients, Plants, Clutter and Soulgems etc.

Tree Replacer by Eloth
Replaces the blocky and flat trees of Morrowind with equivalents from Oblivion and the Shivering Isles.

Clothing Replacer by Eloth
Replaces dis-proportional, seamy, blocky and blurry Morrowind clothes with Oblivion clothes (robes get replaced by remade versions of the originals).

Weapons by HelpfulPerson
Adds High-Resolution textures and normal maps to weapons (new textures by Helpfulperson).

Weapons by Darknut
Adds High-Resolution textures and normal maps to weapons (uses Darknut's sharpened Textures).

Misc. Textures by HelpfulPerson
Adds High-Resolution textures and normal maps to a variety to different objects (some clutter, some weapons, some ingredients)

Bloodmoon Texture Replacer by Helpfulperson
Adds High Resolution textures to Statics (like Buildings and Caves) in Bloodmoon.

Collision Redone for Eloth's Visual Overhaul by Hashmi
Collision meshes redone to solve some lag and stability issues ... with Parallax Mapping enabled and some texture paths re-directed so that it works with Eloth's Visual Overhaul.

Voiced Greetings and Combat by robertneville777
Adds back Morrowind's voiced greetings and combat taunts.

Map replacer by Iceburg
Adds a higher resolution World map for Vvardenfell\Solstheim\Mournhold. This map is actually a scanned version of the TES3:Morrowind 'Paper Maps'.

Better Morroblivion Water v1.2 by Eloth
Completely revamped exterior/dungeon/interior/cave water.

Morroblivion Grass mod (compatible with v33+) v3 by Eloth / speedyG
Adds trimmed grass all over Vvardenfell.  Pretty much essential.

Chargen And Transport Mod v9 by Thermador
A more robust world transport mod; is compatible with Open Cities, gives you a choice of where to start, makes the journey cost time and money and lets you skip the tutorial levels etc.

Restored Faction Relationships by Thermador
Tweaks faction relationships to be more similar to Morrowind.

Morroblivion Silt Strider Overhaul by qwertyasdfgh
Improves textures and look of Silt Striders.

Universal Cast-When-Used System by qwertyasdfgh
Fixes many magic items in the game

qwertyasdfgh
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Technically, it wasn't merged

Technically, it wasn't merged into master, it's just included in Complete Installation as optional file.

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Thanks for the info qwerty,I

Thanks for the info qwerty,I think that using that VC tool has got to me,But it is included in the big download.?

 

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Yes, it's 'Morrowind_ob -

Yes, it's 'Morrowind_ob - MorroblivionTreeReplacer.esp'

roxon_55
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Links

All Links on Page are Dead

BLARGH
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edit - nevermind

edit - nevermind

roxon_55
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http://www.mediafire.com/?bx4

http://www.mediafire.com/?bx4bk192za12d0a

Link for Eloth_Morroblivion_TreeRelpacer_Alpha2

Saggaris
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OK, stop me here if I've

OK, stop me here if I've jumped the gun, stepped out of line, offended someone (Eloth) or got it all upside down! my intentions are good!

I have recently been removing the residual roots and seating trees from  the tree replacer mod by Eloth, got part way through and found this link for the Alpha2, being a larger file than the one that comes with the main Morroblivion download I assumed it to be the later of the two... I understand that Beta is later than Alpha... but would Alpha2 be a re-evaluation of the Beta?

In other words 'Please help me to address the latest file'

PS, I also understand that roxon_55's post is 3 years old

 

roxon_55
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Make shore both files have
Make shore both files have different names then load them into TES4Edit to see what alterations have been made Between the 2 Files, be able to tell on Tree positions which should be alpha2 then load it into Construction set, or load it into your Game to have Look.
Saggaris
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I'm afraid I just knocked on

I'm afraid I just knocked on with the larger (Alpha2) file as my free time was a little limited (make hay while the sun shines so to speak) and I have no doubt that I'll do it again if it turns out to be a fruitless venture... ya never know I might just do both anyway.

 

Thanks anyway roxon_55