So i decided it was high time I try to play through Morrowind...then I remembered the combat, anti-gamepad interface, and general meh. So I then decided it was high time I played through Morroblivion...oh my those constant drops to 20 fps in cities, consistent hitching/stuttering in the wilds and jarring pop-in is really something.
I have OSR installed which takes care of the 60hz stutter and helps improve performance slightly at the cost of stability. I had Oblivion Reloaded maxed out until I realized some of the effects are a little heavier on performance than advertised. I removed all the effects aside from god rays and color correction, general fps improved but cities still plummet to 20's.
I don't really understand what is going on here, in Morrowind I can get fairly good performance in cities, even with MGSO enabled with modest settings. Is it the pretty high res textures that come stock with Morroblivion? Are we just doomed to have no more than 1-2 npcs on screen at a time in the Oblivion Engine?
Perhaps there is no solution to this and I'm being unrealistic in shooting for a smooth 60 fps on a I5 4670k 4.2/Gtx 1070/16gb ram build. If people just put up with 20 fps in cities that's fine, I just want to know I'm not going crazy. If I can't enjoy the experience at a reasonably constant 60 fps, I can always wait for Skywind.