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Verdorrenwolf
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Keyboard and Mouse stop working

Yes I understand with the title name this could be a variety of things, but when I have this issue only when trying to play Morroblivion and I don't have this problem with Oblivion or Morrowind on it's own I know that it has something to do with what I'm doing. Now that being said, I've followed this avidly http://tesrenewal.com/forums/oblivion/morroblivion-mod-relea... which was provided as a tutorial for installing Morroblivion. I'm using Wrye Bash the load order is correct per instructions, using the latest version of OBSE and all the prerequisite files  are installed correctly. Now this isn't my first attempt at trying to get this mod to work. My game does not crash, it loads up just as it should either through the MOD loader or steam, the only thing is I don't have the option of selecting my starting point upon creating a new game, but more importantly for what ever reason after 15 minutes of gameplay and because I've tried this so many times I have tested the actual time it takes for this issues to happen, both my key board and my mouse stop responding to the game and the game only. Now I know the game hasn't crashed because the animations continue to play and characters continue to move in the background along with the music and environmental effect noises continue to play. I have all the files I need and they have been sintalled correctly about four or five times after completely erasing both my Oblivion and Morrowind files each time. I do have GOTY editions for both games through steam. My Keyboard is a Viper patriot and my mouse is a ASUS Spatha. Please help.

Edited by: Verdorrenwolf on 10/02/2017 - 20:55
ponyrider0
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Please post your mod load

Please post your mod load order, refer here for instructions if you're not sure how to do it.  Paste your mod load order into a text file and post it here.  Also, please post your Oblivion\obse.log file and any other *.log files that are present in the Oblivion\ directory.  If you have trouble posting the log file, just put them all in a 7z file or rename the *.log extensions to *.txt.  Additionally, please let us know the operating system version and build number you are using.

Regarding selection of starting location: for Morroblivion v064, you set starting location in the Oblivion\Data\ini\Morroblivion.ini (maybe you were watching a very old Let's Play).

Verdorrenwolf
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So this is the mod load order

So this is the mod load order and the OBSE log files, I have the latest update/version of windows 10 home, version number 1703, OS Build 15063.608, 64 Bit. 

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ponyrider0
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Thanks for posting the load

Thanks for posting the load order and obse.log file.  I don't see anything in you load order which would cause your issues with keyboard and mouse.  I do recommend that you the load order suggestions here.  Specifically, it's recommended that you put Morrowind_ob.esp before any of the other Morrowind_ob*.esp files.  Also, to take advantage of a Bashed Patch, it should be one of the last files in the load order.  Do you know how to build a Bashed Patch?  If not, you should check out Diana TES GotH's Morroblivion Guide which is a very good resource to learn how to correctly use Wrye Bash to properly install Morroblivion mods, how to set your load order and how to build a Bashed Patch.

Regarding the "obse_log_files.txt", it appears to only be the obse.log renamed with "log_files.txt".  I'm assuming you do not have any other log files in the Oblivion\ directory then.  Everything appears to be loading properly in the obse.log, however, it looks like you quit out of Oblivion right after starting a new game.  It would be very helpful to me if you could post an obse.log which was generated after your keyboard and mouse stop responding to the game (I want to see if there are any error messages logged by OBSE).

One additional suggestion: Try playing Oblivion in windowed mode -- here's why:  one common reason for a keyboard and mouse to stop responding to a game is that a user is playing the game in fullscreen when some kind of messagebox/window tries to pop-up.  The mouse and keyboard are taken over by the popup window, but the game refuses to pass control of the screen and sound to the popup -- resulting in the game looking like it's still running, but it's actually the pop-up window which is in control.  If you run in windowed mode, then the game will usually release control of the screen appropriately so that you can see any popup windows which have taken control of the keyboard/mouse.

Verdorrenwolf
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I'll try to grab those files

I'll try to grab those files for you and test out the recommendations you gave to me. In regards to the name of the OBSE log files. I had created a copy of the OBSE log files from my install directory and renamed it. It's the same thing, but I wanted to know which was which. So the file I attached isn't actually in the folder itself.

Verdorrenwolf
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So I tested out some of your

So I tested out some of your suggestions, no luck. I waited for a big before closing out the game when I rand into my issue. This log file should have some of the information you need from after the issue happens. I do want to note that this only happens when I have my inventory open or while talking with someone. Any times while I'm not in game this issue happens. Talking, trading, searching through crates, going through my own inventory.

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Unfortunately, there were no

Unfortunately, there were no error messages at all in the second obse.log.  I'm still not clear as to what kind of issue you are trying to describe.  Are you saying that the keyboard and mouse stop responding while inside the inventory/trading/dialog screen?  Or is it after you exit one of those screens that the keyboard/mouse stop responding?  On what screen or menu are you seeing the characters continue to move and animation continue to play in the background?  Are you able to bring up the Load/Save menu? Are you able to open the console with tilde?  Are you able to bring up the steam overlay?  You said that keyboard/mouse only stop responding in the game alone, are you able to Alt-Tab back and forth between the Oblivion.exe and another program and have the animation and character movements resume playing?  What is the CPU usage during this time?

As a last resort, to narrow down why Oblivion works but not Morroblivion, try running Morroblivion in a "safe mode" with everything disabled:

1) From the Wrye-Bash mods tab, right-click directly over the "File" header and select "Active Mods->De-Activate All".
2) Then put a checkmark next to "Morrowind_ob.ESP", Wrye-Bash should pop up a dialog box notifying you that it will also activate Oblivion.esm and Morrowind_ob.esm.  Click OK.
3) Now start the Steam client and click Play on the Oblivion game tab.  Do NOT use any other game launcher, otherwise OBSE may not launch correctly.
4) The Oblivion Launcher window should pop-up.  Click Options and the Options dialog pops up. 
5) Click the "Very Low" button at the bottom of the Options dialog.  A dialog pops up notifying you that the settings are now changed to Very Low Quality.  Click OK.
6) Now click the "Windowed" Mode setting.  Then click OK to exit the Options dialog.
7) You should be back at the Oblivion Launcher window.  Click "Play".
8) When Oblivion starts up, click "New".  Do NOT try to load a previous game.
9) Try playing the game in this mode to see if you still get the same issue with keyboard/mouse no longer responding.  NOTE: some textures will be purple because the models don't all have "Very Low" quality versions.  Just ignore that.
10) If you can play past 30-40 minutes, then quit Oblivion and try with the next higher quality setting. 
11) If you are able to advance the quality settings so that you can fully play at your desired quality setting without your keyboard/mouse issue appearing, then start adding mods back one at a time.  First start with the Morroblivion related mods (one at a time for 30-40 minutes).  Then move on to the Oblivion mods, starting with "Unofficial Oblivion Patch.esp" (still going one at a time for 30-40 minutes each).