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N3URO
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Can't travel to oblivion

So, everything's working fine with morrowind and the game so far, except that when i go talk to the khajit in the starting ship to travel to oblivion i get sent to a place full of water which apparently should be the prison.
I also tried teleporting myself with "player.coc" to other places but i ended up having the same problem of being teleported to bottomless pits, or places full of water.

Maybe this is an old issue but i don't know what to do to fix it, my load order:

Oblivion.esm Morrowind_ob.esm All Natural Base.esm  [Version 1.36] DLCShiveringIsles.esp Unofficial Oblivion Patch.esp  [Version 3.5.5] Morrowind_ob.esp Morrowind_ob - UCWUS.esp  [Version 1.1] Morrowind_ob - Conversation.esp Morrowind_ob - MorroblivionTreeReplacer.esp Morrowind_ob - Morroblivion Maps.esp Morrowind_ob - Chargen and Transport Mod.esp  [Version 11] UOP Vampire Aging & Face Fix.esp  [Version 1.0.0] Oblivion Citadel Door Fix.esp All Natural.esp  [Version 1.36] All Natural - SI.esp  [Version 1.36] Immersive Interiors.esp  [Version 0.8.1] Immersive Interiors - Bravil.esp All Natural - Real Lights.esp  [Version 1.36] WindowLightingSystem.esp PalePassIce.esp pmRealTimeInteractions.esp DarNifiedUI Config Addon.esp DLCHorseArmor.esp DLCOrrery.esp DLCVileLair.esp DLCMehrunesRazor.esp DLCSpellTomes.esp VipCxjHHTest.esp Weapons Of Morrowind.esp  [Version 1.0] Weapons Of Morrowind - Daedric Crescent.esp StockClothingArmor-forExnems.esp DLCThievesDen.esp AkaviriSamuraiShop.esp DLCBattlehornCastle.esp DLCFrostcrag.esp Frostcrag_LOD.esp Knights.esp xuldarkforest.esp  [Version 1.0.5] xulStendarrValley.esp  [Version 1.2.2] xulTheHeath.esp  [Version 1.1.1] xulEntiusGorge.esp  [Version 1.2.2] xulFallenleafEverglade.esp  [Version 1.3.2] xulColovianHighlands_EV.esp  [Version 1.2.2] xulChorrolHinterland.esp  [Version 1.2.5] xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.6] xulBravilBarrowfields.esp  [Version 1.3.6] xulLushWoodlands.esp  [Version 1.3.5] xulAncientYews.esp  [Version 1.4.5] xulAncientRedwoods.esp  [Version 1.6] xulCloudtopMountains.esp  [Version 1.0.4] xulArriusCreek.esp  [Version 1.1.5] xulPatch_AY_AC.esp  [Version 1.2] xulRollingHills_EV_withoutWheat.esp  [Version 1.3.3] xulPantherRiver.esp xulRiverEthe.esp  [Version 1.0.3] xulBrenaRiverRavine.esp  [Version 1.1.2] xulImperialIsle.esp  [Version 1.6.9] xulBlackwoodForest.esp  [Version 1.1.2] xulCheydinhalFalls.esp  [Version 1.0.1] xulAspenWood.esp  [Version 1.0.4] xulSkingradOutskirts.esp  [Version 1.0.3] xulSnowdale.esp  [Version 1.0.7] xulCliffsOfAnvil.esp  [Version 1.1.3] xulSilverfishRiverValley.esp  [Version 1.0.5] xulJerallGlacier.esp  [Version 1.0.2] xulTheEasternPeaks.esp  [Version 1.2.1] Unique Landscapes.esp  [Version Dummy] HUD Status Bars.esp  [Version 5.3.2] RMDailyIncomeV2.esp Basic Primary Needs.esp  [Version 6.3] Enhanced Grabbing.esp  [Version 0.5] Specialanims.esp tkHairPack01.esp Better Looking Wood Elves Vanilla.esp Oblivion_Character_Overhaul.esp  [Version 2.0] Bashed Patch, 0.esp Morrowind_ob - BPN Hungry Like The Wolf.esp Morrowind_ob - BPN Saner Canteen Availability.esp RingofMara.esp SKS Ren Hair.esp RealCombat1_1.esp Guard_Disguise.esp  
roxon_55
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Under FAQ there is a Listing

 

Under FAQ there is a Listing that Could Cause Issue.Under Mods that may have Issue. Could be Worth Disabling these Files to See if you can Transport Back and Land  ( on Land ) incase it is Unique Landscape Causing your Problem. The 1s Marked in your Load Order..

Disable the Marked files Save and Exit then Reload the Save you Created.

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N3URO
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i tried a last thing

i tried a last thing yesterday and apparently the unofficial oblivion patch was the one causing this issue, even without other mods it causes the meshes in my game to disappear.

i have the right Oblivion version as well, so... yeah i'm kind of playing without it, and it "kinda works" aside from the constant crashes.

any ideas?