10 posts / 0 new
Last post
qwertyasdfgh
qwertyasdfgh's picture
Moderator
Offline
Last seen: 1 hour 43 min ago
Joined: 12/15/2011 - 05:50
Karma: 1843
[Tutorial] Creature Conversion

This is a reupload of Hashmi's original creature conversion tutorial for Morroblivion.

It was originally hosted on PlanetElderScrolls, but it seems the link is now dead.

AttachmentSize
PDF icon creature_conversion_tutorial.pdf2.03 MB
Daggerfall Rebu...
Daggerfall Rebuilt Dev's picture
Member
Offline
Last seen: 21 hours 30 min ago
Joined: 06/03/2014 - 15:53
Karma: 69
interesting! Thank you for

interesting! Thank you for the reupload

Puddles
Puddles's picture
Moderator
Offline
Last seen: 11 hours 38 min ago
Joined: 11/17/2016 - 14:09
Karma: 253
This was absolutely

This was absolutely invaluable in figuring out how to convert Morrowind: the Symphony's new creature animations to Oblivion.

Prince-Moth
Prince-Moth's picture
Member
Offline
Last seen: 1 day 59 min ago
Joined: 03/01/2018 - 03:39
Karma: 25
Who wants to help the project
Who wants to help the project and transfer a couple of creatures on request?
Puddles
Puddles's picture
Moderator
Offline
Last seen: 11 hours 38 min ago
Joined: 11/17/2016 - 14:09
Karma: 253
I can make an attempt, if you

I can make an attempt, if you PM me the details/provide the files.

Prince-Moth
Prince-Moth's picture
Member
Offline
Last seen: 1 day 59 min ago
Joined: 03/01/2018 - 03:39
Karma: 25
Provide.

Provide.

Puddles
Puddles's picture
Moderator
Offline
Last seen: 11 hours 38 min ago
Joined: 11/17/2016 - 14:09
Karma: 253
I got tentative permission

I got tentative permission from the mod author to convert them, but there's an issue with the textures I need to remedy before he'll give it 100%. If I can make them display properly in-game he said he'd be OK with it, but we'd need to include credit/make clear that anyone who wants to use it in their own mod projects has to contact him.

Prince-Moth
Prince-Moth's picture
Member
Offline
Last seen: 1 day 59 min ago
Joined: 03/01/2018 - 03:39
Karma: 25
What is the problem with

What is the problem with textures?

Puddles
Puddles's picture
Moderator
Offline
Last seen: 11 hours 38 min ago
Joined: 11/17/2016 - 14:09
Karma: 253
They're saved in a DDS format

They're saved in a DDS format used for advanced visuals in more modern engines; he designed those textures for OpenMW overhauled graphics processor. Basically the Normal Map is somehow saved inside the specular/regular texture...I just need to re-open the texture, save it as a format-1, then generate a shitty _n map and save it as format-3. It might just take a bit of experimenting to prevent them from being metallic in appearance.

Prince-Moth
Prince-Moth's picture
Member
Offline
Last seen: 1 day 59 min ago
Joined: 03/01/2018 - 03:39
Karma: 25
Give me a PM texture. I will

Give me a PM texture. I will help you.