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ponyrider0
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Update 15:

Update 15:
I finally have a working mod development system set up.  After struggling for about a week, I decided to give up on developing using WINE or VM under OS X due to annoying issues with bugs/incompatibilities with library behavior and file permissions in those environments (at least for now).  Instead, I cleared space on my Mac laptop to create a boot camp partition for native Windows development.  The down-side, it's a relatively small harddrive with just enough space for Windows 10, Visual Studio, Oblivion + Morroblivion mods.  I had to install everything manually as there wasn't enough free space to store the mod packages for a mod manager based install.  The up-side to using my laptop is that the harddrive is solid-state, so hopefully mod-making and testing will go much faster than before. 

Finally, some simultaneously good/bad news: I'm postponing further development on the Tamriel Rebuilt conversion or any other new mods/fixes/patches to focus on the creation of a new Unofficial Morroblivion Patch.  Thanks for everyone's support of this project so far.  Hopefully, development on the Tamriel Rebuilt conversion project will resume in 1-2 months.

TonyB500
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No worries regarding

No worries regarding postponing the conversion and such. :)

Also, wanted to mention a little side-project I tinkered with; it took a fair bit of time, but after converting Necrom from Morrowind to Oblivion, I somehow managed to actually convert Necrom a second time from Oblivion to Skyrim in my spare time. It took about half a week (despite having converted Necrom to Oblivion a year ago XP).
I'd go into more detail, but this isn't a Skyrim discussion, so I'm not sure if I should or not. ^^;

ponyrider0
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TonyB500 wrote:

TonyB500 wrote:

Also, wanted to mention a little side-project I tinkered with; it took a fair bit of time, but after converting Necrom from Morrowind to Oblivion, I somehow managed to actually convert Necrom a second time from Oblivion to Skyrim in my spare time. It took about half a week (despite having converted Necrom to Oblivion a year ago XP).

Very cool -- many people may be interested in that: a frequently asked question is if the Skywind team is planning to convert Tamriel Rebuilt (the answer is no).

 

TonyB500
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If I'm not mistaken, I think

If I'm not mistaken, I think I heard that they had said no to someone awhile ago regarding converting Tamriel Rebuilt. I think that's why I did it myself. XP

I guess there would be no harm in posting how I did it then here...
The method I used was, after converting the Tamriel_Mainland.esp, I ran it through this program I found on the Nexus called Chuvakin. It doesn't convert the meshes and textures over, but it did convert the esp to Skyrim with the heightmap in place (albeit with the red and white exlamation marks everywhere from missing meshes and purple ground from missing textures).
Once the esp was converted, I used this program called NifUtilsSuite in order to convert each Tamriel Rebuilt mesh separately to Skyrim with collision. And then I used NifSkope to re-apply any missing textures (the two Nif programs took the longest amount of time).

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