When I run the NIF converter on a animated .NIF File it created new .NIF Files with the same model but without the animations.
Hey don't know if anyone has seen this yet. I'll send a request to see if we can use it.
Ooh they look nice, good find mate. :)
Xenius has given us the green light to use any of his mods including his Morrowind warpaint mod so long as we give credit.
Skywind screens I have seen before looks like "dovahkiin in Wonderland". Maybe it would be better 2 use another textures,darker ones, like these? http://morrowind.nexusmods.com/mods/42346/
Heres the updated ghostgate fence meshes with animation. http://www.mediafire.com/?2l6k1w7664rn48r
Here are 253 updated Morrowind meshes with working normal maps. They go in Morro\i\ and I have completed letters A to InUC with the exception of 167 Bloodmoon meshes and 77 that had been completed at an earlier date.
Now I think I'm going to take a break for a bit, this is very tedious work.
Oh, but I didn't set that shader property, since I was almost finished when I found out about it. That still needs to be done.
I had a look the NifLib see if those meshes could be updated in a bulk routine, but its beyond me for the moment. Maybe Macron, unknownone or skyfox could help? Otherwise carry on the manual routine.
Here is are the programs including source, v2.0 is the first converter and v2.5 the latest.
- ReExportv2.0.zip ( Bath conversion )
- ReExportv2.5.zip ( Single file conversion )