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eloth
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yeah, i have figured out how

yeah, i have figured out how to do distant ashstorms, with meshes and scripts

anthelius
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wow good to hear, i always

wow good to hear, i always find it weird in morrowind that the red mountain is always perfectly clear at the distance...

Can't wait for the next update ; )

grumpycat
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Beyond the Gate

bluesausage
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Some impressive effects on

Some impressive effects on that ghost fence. but will it play nice with my framerate? Either way it still looks amazing. ^^

Mehh
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I tried it, and it didn't lag

I tried it, and it didn't lag me at all.

umoon
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Just wanted to pop in and say

Everything looks amazing.  The attention to detail is top notch, and it looks like this project is coming along to be quite polished.  I have no development talent to help out, but I wanted to give my encouragement.  

On another note, I think you're going to get massive publicity from the gaming press when this is finally released.  I assume this is a good thing, and I hope you leads on this  are ready for it.  Whatever kind of attention you think you're going to get, I would double it to be safe.  Morroblivion was/is great, but Skyrim's engine is so much more polished looking, I think this is going to blow people away that haven't been lurking and following the progress like me ;)

Anyway, good luck, can't wait to actually play it.  All of you are amazing, and there's some serious talent here.  Love the pictures, keep em comin!

Dark_Ansem
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amazing new effects!

amazing new effects!

LASentry
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that looks amazing! when is

that looks amazing! when is it going to be available in a release?

SquallyDaBeanz
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Molag Amur Region

Here are a few screens I took of the area I've been working on. Keep in mind this is Alpha, and I've done major improvements since the time I took these also.

CassiusSkoomassius
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@Squally Those screens look

@Squally

Those screens look phenomenal! I love the ominous maze like look, it makes the Ashlands so much darker and I think will add more intrigue and contrast to the map as a whole.

digitalparanoid
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awesome

awesome :)

Jack Rendar
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SquallyDaBeanzm, thats some

SquallyDaBeanzm, thats some SERIOUS QUALITY man. :D

anthelius
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digitalparanoid
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beauty

beauty :)

LASentry
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How come there is grass and

How come there is grass and plants everywhere, is it a separate mod? Because mine is just a flat ground texture which doesn't look that good.

LASentry
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ohh my... probably the most

ohh my... probably the most epic thing i've every seen.

Xander9009
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Could be wrong, but it might

Could be wrong, but it might be that these aren't packaged yet in the current release. Either the areas that the level designers have done just recently or that they just didn't want to package them until they had more done. Not entirely sure, but I know the landscaping was a hot topic recently.

As for the screenshots, as everyone else said, yes, they're absolutely awesome. I've got it downloaded but I haven't explored it much, yet. I've been mostly in Seyda Neen and I went to see the outdoors of Vivec (for which I absolutely can't wait to see JK's High Fane!). I'm going to have to go explore a bit more so I have an idea of what it is before all of this is released. I want to see the change :)

anthelius
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(No subject)

Jack Rendar
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Sweet Mara preserve us that's

Sweet Mara preserve us that's beautiful.

grumpycat
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Could be wrong, but it might

Could be wrong, but it might be that these aren't packaged yet in the current release. Either the areas that the level designers have done just recently or that they just didn't want to package them until they had more done. Not entirely sure, but I know the landscaping was a hot topic recently.

The level design is still in its infancy, people are still getting to grips with the whole thing, many different things to flesh out. Anybody is welcome to try out the what has been done, but the designers are changing stuff on a daily bases, so what you see now, probably not going to be any where near a finished result.

anthelius
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 NOW it's a forest^^ 




NOW it's a forest^^

 

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Now THAT'S a forest, haha. It

Now THAT'S a forest, haha. It looks incredible Anthelius, keep it up. Also, we should upload these to the gallery. I've put quite a few in there if you guys want to check them out too.

LASentry
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How did you get the jagged

How did you get the jagged rocks and grass everywhere? I don't have any of that.

veknoide
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Same question. Which mod

Same question.

Which mod did you use for his grass and plants ?

Prato
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:D

GaaahhH!! I want to make love to these pics!! They are beautiful!!!

SquallyDaBeanz
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Here are a few more

Here are a few more screenshots from the Molag Amur Region I am working on. The last two are by the coast.

Clint
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AMAZING

AMAZING WORK SquallyDaBeanz

Looks much more detailed and immersive. Looks a LOT better BUT keeps the feeling of Morrowind. Nice work!

digitalparanoid
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These recent screenshots are

These recent screenshots are proof that landscaping design as a very useful work :)

LASentry
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Oh wow... that's amazing! Any

Oh wow... that's amazing! Any notice as to when you'll be able to put it in an update?

eloth
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anthelius
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Canopy shots   Can't

Canopy shots ;)

 


Can't wait to see cliff racers here ; )

Prato
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Dat Cliff racer!

Seeing that Cliff racer roaming free, ready to squawk to no end and annoy any adventurer just made my morning :D

veknoide
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So can anyone tell me which

So can anyone tell me which mod you are using for all plants and grass ? I don't have any of that in my skywind. Juste an empty ground...

SquallyDaBeanz
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None of this has been put in

None of this has been put in an update yet, it's still WIP. Maybe in v0.7?

anthelius
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This is not released yet but

This is not released yet but you should at least have the default grass, maybe you need to tweak your .ini files (ask mehh, I don't remember what settings need to be changed but it's a known problem)

More bittercoast, still tweaking the trees.












 

sauhan77
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LASentry wrote: How come

LASentry wrote:

How come there is grass and plants everywhere, is it a separate mod? Because mine is just a flat ground texture which doesn't look that good.

try this http://morroblivion.com/forums/skyrim/skywind-problems/4123

lugiber
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SquallyDaBeanz wrote: None of

SquallyDaBeanz wrote:

None of this has been put in an update yet, it's still WIP. Maybe in v0.7?

Lets hope for a 0.7 soon! I can't wait to try out all the amazing work you guys have done. I'm really, really impressed. This will be even better looking than skyrim!

Keep up the good work everyone!

LASentry
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ohhhh sweeet thanks so much

ohhhh sweeet thanks so much guys!

anthelius
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swamp mushroom

swamp mushroom

LASentry
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are you still tweaking your

are you still tweaking your enb? i would like to test it if that's possible... it would be nice to have some awesome colour correction of the bat for my trailers :)

stijmunkey
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LASentry wrote:are you still
LASentry wrote:

are you still tweaking your enb? i would like to test it if that's possible... it would be nice to have some awesome colour correction of the bat for my trailers :)

^agreed, also you guys don't happen to have before and after pics you can send my way would you? Cuz that would be awesome and really show the difference all your hard work made
anthelius
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I haven't used any enb for

I haven't used any enb for those screenshots. And this is how the bittercoast was before (thanks eloth):

LASentry
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so how do we get that enb?

so how do we get that enb?

hikick8
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:O

Wow, wait'll they get a load a this. Looks amazing.

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New flask by the_funktasm

New flask by the_funktasm

digitalparanoid
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Not my kinda things but it

Not my kinda things but it looks like something one could smoke. Is it skooma inside ? :)

anthelius
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I remember a morrowind mod

I remember a morrowind mod that made the potions look like carbonated water with little bubbles, is this doable in skyrim? (it's a little detail but it looked really awesome).

SkyChild
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It's kinda weird for seeing

It's kinda weird for seeing barren land without any sandfog or sandwind, and even sandstorm (?) :D

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dwemer ruins at

dwemer ruins at sunset

ghostgate

hello cup...

ash zombie

sorry too busy running away!

vivec (obviously)

dagoth something (not ur) inside ghost fence

centurion schematics (i think)

dagoth ur

bull vs. betty...fight!

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beautiful

beautiful :)

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