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ponyrider0
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[REL/WIP] Guar Mounts & Pack Guars for Morroblivion v064

I know there have been other guar mount mods but this one tries to streamline the necessary additions.  Since Morroblivion already contains the necessary meshes and animation files to support rideable guars, I just added an additional 3 records to the Idle Animations in the CS to enable them.  Then it's just a matter of changing the actor type from creature to horse...  

Instead of making all guar rideable, I've created Riding Guars that can be purchased from a few Guar herders in Vvardenfell:  Sjorvar Horse-Mouth, Drulene Falen and 3 herders from each of the Ashlander camps.  In addition to Guar Mounts, I've added Pack Guars which work much like the Pack Rats in the Tribunal expansion.  I've made the scripts to support multiple Pack Guars following you.  

Installation/Load Order:
Copy the ESP into your Oblivion\Data directory and move the load order to somewhere before any map-replacer mods.  

Compatibility:
This mod will over-ride any guar mods, however, it should be compatible with any other creature mount mods.  Also put this mod before any worldmap or map-replacer mods.  

Here is the ESP which is still a WIP and needs more play-testing.  I'll package this into a v1.0 release after I get some feedback and bug reports on the ESP.  Thanks!  

Update:
v0.2 - adjusted speeds, strengths for guar mounts.  improved dialog and fixed AI issues.
Known issues:  Guar mounts and pack guars will follow you into interiors.  You can tell the Pack guars to wait but no curent way to get guar mounts to wait outside.  Although it's kind of useful, I'll probably disable the Follow AI for guar mounts in the next update to avoid problems with guar trying to follow you inside.

(version 1.0) v0.3 - fixed Guar mounts following you into interiors.  Switched to a token-based system to control AI rather than hacking ActorValues. 

Edited by: ponyrider0 on 04/20/2017 - 06:26
superliuk
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Ride guar is too funny but

Ride guar is too funny but run is strange and beginner's guars are slow.

Bug:

1- Sjorvar haven't buy guar topic

2- remaining stationary, player character upper body fall

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Slow Beginner's Guar:  I'll

Slow Beginner's Guar:  I'll try adjusting the speed or strength -- I'm still trying to balance the speed, but my hope is that the Beginner's Guar is equivalent to speed of using the first free horse you get at Weynon Priory (from Prior Maborel).  Can you tell me what you encumbrance is?  The guar mount script tries to be more realistic by adding your encumbrance to the Guar (potentially slowing him down a lot).  

Sjorvar Buy Topic: The quest script can take a few seconds to kick in when you first load the game.  If you don't see the "Buy a guar" topic, try waiting about 5 seconds and talking to him again.  I will increase the quest priority so that it executes before some other quests.  I think right now it is 0, which is the lowest, so all the other quest initialization scripts are probably pushing it down the queue.  

Player Upper Body Mesh fail:​  That's a funny glitch!  The guar mount/dismount animation files specify the mount point for sitting on the guar, but I don't know which file would cause the upper body to be drawn below the feet.  Do you have any armor or body replacers installed?  I'll try to reproduce the problem on my end.   THanks for the feedback!

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No Buy Topic -- Make sure you

No Buy Topic -- Make sure you are outside.  The script will not let you buy a guar in a house... I will make an update which will let you know to wait until the herder goes outside before you can buy a guar.  In the future, I may think about making spawn points outside their homes -- however, this would mean I would need to make custom scripts for each person selling Guar.  The current script works for everyone.

superliuk
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ponyrider0 wrote:

ponyrider0 wrote:

Sjorvar Buy Topic: when he is outside topic is present

Player Upper Body Mesh fail:​  i use blade armor of this mod https://www.youtube.com/watch?v=6Ks8PY1fSCA , but without armor or clothes (completely nude) chest disappear

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I uploaded a new version

I uploaded a new version which fixes a few issues, especially with speed.

Regarding the missing upper body, does this happen with Horse mounts too or just Guar mounts?

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@superliuk:  How is the new

@superliuk:  How is the new version working?  Are you still having the upper body mesh issues?

Is anyone else having body mesh issues or speed/balance issues with v0.2?  I am preparing a new version which uses the AddActorValues OBSE plugin instead of hacking the aggression attribute in the guar to configure AI behavior.  Although this will potentially make it more compatible with mods that for whatever reason changes the aggression values of guar, it will be an added requirement.  How many people are playing Morroblivion without the AddActorValues plugin?

superliuk
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Speed now is better (i try

Beginner guar's speed now is perfect. *now i buy master guar but is too fast for my computer but it's ok! :D

Body's issue is resolved.

New problem: guar (mount!) follow player character inside house ( ex: inside South Wall  )

 

ponyrider0
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I posted version 0.3.  The

I posted version 0.3.  The only change from a user perspective is that Guar mounts no longer follow players into buildings.  The rest of the changes are under the hood.  Let me know if anyone has any issues with it, as this will probably become version 1.0.